![]() ![]() The most comfortable way to use it is walking/running. Always test hard at the simulacrum and later at high level controllable missions. You can always deviate from this build, but so far this is the best combat-proven build around, even after the changes. I made 3 configurations for it: ViRad, MaGas, and BlaCo Both activate often and really complement EB, making it more devastating and comfortable. I add Arcane Fury and Arcane Strike for extra punch and speed. ![]() Speed will help to kill better than more strength for this build, unless an enemy can't be procked. You can make something energy hungry by adding power strength or energy storage, but efficiency is better than extra energy as it allows to use it in even Energy Reduction Sorties, and can "spam" blind as a panic button until get off stuffy situations. Ok, back, but somehow steam is failing with the entire screenshot saving, so I have to do this manually.Įxcal Umbra (no forma, all mods maxed except where indicated): the 3 Umbrals (covers survivability and power strength) both efficiency mods, but at rank 4 to make exactly 175% and have less impact on duration, not maxed, as there is no benefit in going "190" with Excal Chromatic Blade, to provide that kick in status chance, +50% total, and the energy colkor will determine the included element at EB Power Drift as exilus and Augur Secrets, to complete with Umbral Intensify 205 strength and overload the status chance over its max, 100%, when combined with the augment Primed Continuity, to cure the harm done in duration done by Fleeting Expertise (a whooping -50%), for a duration of 105% (yes, to have the bare minimum drain in EB you need to approximate this combination of efficiency and duration as BOTH affect dearly the drain, and yet you melt enemies over 130 with 205% strength)ĮB (5 forma, as there is no way to forma the stance slot cuz its unique at exalted weapons overall all mods maxed): both Sacrificials (not a high critical obtainable in EB, but still decent enough to make it strong in the crit department as melee, different from guns), 3 elementals, not dual stats (Primed Fever Strike, and the other 2 depends on which color you usually use on appearance of Excal energy, so you can cover all 4 elements and have plenty of damage added) Primed Fury, for speed ofc, since EB needs some and doesn't crit as often as to use Berserker (but you can) Condition Overload, to add that punch for procs since you have 100% status life Strike, cuz close combat even when EB shoots, ti's not the same as use guns (and yet it's EB is better XD) ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |